> For the complete documentation index, see [llms.txt](https://docs.sail.fun/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.sail.fun/sail-protocol/captains/launching-a-ship.md).

# Launching a Ship

Currently during beta, only users holding the [CaptainPass NFT](https://opensea.io/collection/captainpass-nft) can launch Ships and become a Captain. Interested in being a Captain? Fill out [**this form**](https://forms.gle/mJR8LEi1Y9hVQkMS6) to apply!

<figure><img src="/files/KL5bV1wiWNywUsq99nvX" alt=""><figcaption><p>Launch a Ship by pressing the +Ship button on the top right corner</p></figcaption></figure>

At each Ship deploy, the Captain must specify the following parameters of the Ship DAO.

* **Captain fee** - % of ETH from each NFT sale.
* **ETH Minimum** **Threshold** — minimum amount of ETH that needs to be raised before the Captain can purchase an NFT.
* **Target Collection(s)** — the NFT contract(s) the Captain specifies prior to Ship creation. The Captain can purchase NFTs only from the specified contracts after the Ship has been deployed.
* **Token Ticker** — the ticker for the token launched by the Ship representing the Ship's governance tokens.
* **Ship Building Period** — this is the time period during which the Captain must fundraise **AND** purchase their NFTs.&#x20;
* **Ship Name** — name of the ship.
* **Ship Summary** — describes the goal and strategy for NFT purchases and sales.
